diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
commit | e8e89f58fb800014f53341f12505f60ee2b5fb6f (patch) | |
tree | 2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/Scenarios/InstanceScenario.cpp | |
parent | 1dcbceba81002ba6ff83129d403763df398f9736 (diff) |
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/Scenarios/InstanceScenario.cpp')
-rw-r--r-- | src/server/game/Scenarios/InstanceScenario.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scenarios/InstanceScenario.cpp b/src/server/game/Scenarios/InstanceScenario.cpp index 575dee53c02..3cdfa349f37 100644 --- a/src/server/game/Scenarios/InstanceScenario.cpp +++ b/src/server/game/Scenarios/InstanceScenario.cpp @@ -69,7 +69,7 @@ void InstanceScenario::SaveToDB() if (iter->second.Counter) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_SCENARIO_INSTANCE_CRITERIA); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_SCENARIO_INSTANCE_CRITERIA); stmt->setUInt32(0, id); stmt->setUInt32(1, iter->first); trans->Append(stmt); @@ -90,7 +90,7 @@ void InstanceScenario::SaveToDB() void InstanceScenario::LoadInstanceData(uint32 instanceId) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SCENARIO_INSTANCE_CRITERIA_FOR_INSTANCE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SCENARIO_INSTANCE_CRITERIA_FOR_INSTANCE); stmt->setUInt32(0, instanceId); PreparedQueryResult result = CharacterDatabase.Query(stmt); |