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authorShauren <shauren.trinity@gmail.com>2023-09-25 00:53:56 +0200
committerShauren <shauren.trinity@gmail.com>2023-09-25 00:53:56 +0200
commit41a20b1e4008d450d075847ef1fe367f0e3a240f (patch)
tree4e202edb0d037a4a406926e6cacd686c7afcbca1 /src/server/game/Scenarios/Scenario.h
parente1f345756ba34ccf4d4dd07b90c254097a240b51 (diff)
Core/Achievements: Fixed achievement criteria StartEvent and FailEvent
* Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements) * Implemented most StartEvent and FailEvent types * Fixed saving criteria removed by RemoveCriteriaProgress
Diffstat (limited to 'src/server/game/Scenarios/Scenario.h')
-rw-r--r--src/server/game/Scenarios/Scenario.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Scenarios/Scenario.h b/src/server/game/Scenarios/Scenario.h
index e01884dd9a9..7c632eca0cb 100644
--- a/src/server/game/Scenarios/Scenario.h
+++ b/src/server/game/Scenarios/Scenario.h
@@ -19,6 +19,7 @@
#define Scenario_h__
#include "CriteriaHandler.h"
+#include <map>
#include <unordered_set>
class Map;