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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Scenarios/ScenarioMgr.cpp
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Scenarios/ScenarioMgr.cpp')
-rw-r--r--src/server/game/Scenarios/ScenarioMgr.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Scenarios/ScenarioMgr.cpp b/src/server/game/Scenarios/ScenarioMgr.cpp
index 0d081403b92..102f3fa5b31 100644
--- a/src/server/game/Scenarios/ScenarioMgr.cpp
+++ b/src/server/game/Scenarios/ScenarioMgr.cpp
@@ -53,7 +53,7 @@ InstanceScenario* ScenarioMgr::CreateInstanceScenario(InstanceMap const* map, Te
auto itr = _scenarioData.find(scenarioID);
if (itr == _scenarioData.end())
{
- TC_LOG_ERROR("scenario", "Table `scenarios` contained data linking scenario (Id: %u) to map (Id: %u), difficulty (Id: %u) but no scenario data was found related to that scenario Id.", scenarioID, map->GetId(), map->GetDifficultyID());
+ TC_LOG_ERROR("scenario", "Table `scenarios` contained data linking scenario (Id: {}) to map (Id: {}), difficulty (Id: {}) but no scenario data was found related to that scenario Id.", scenarioID, map->GetId(), map->GetDifficultyID());
return nullptr;
}
@@ -84,14 +84,14 @@ void ScenarioMgr::LoadDBData()
uint32 scenarioAllianceId = fields[2].GetUInt32();
if (scenarioAllianceId > 0 && _scenarioData.find(scenarioAllianceId) == _scenarioData.end())
{
- TC_LOG_ERROR("sql.sql", "ScenarioMgr::LoadDBData: DB Table `scenarios`, column scenario_A contained an invalid scenario (Id: %u)!", scenarioAllianceId);
+ TC_LOG_ERROR("sql.sql", "ScenarioMgr::LoadDBData: DB Table `scenarios`, column scenario_A contained an invalid scenario (Id: {})!", scenarioAllianceId);
continue;
}
uint32 scenarioHordeId = fields[3].GetUInt32();
if (scenarioHordeId > 0 && _scenarioData.find(scenarioHordeId) == _scenarioData.end())
{
- TC_LOG_ERROR("sql.sql", "ScenarioMgr::LoadDBData: DB Table `scenarios`, column scenario_H contained an invalid scenario (Id: %u)!", scenarioHordeId);
+ TC_LOG_ERROR("sql.sql", "ScenarioMgr::LoadDBData: DB Table `scenarios`, column scenario_H contained an invalid scenario (Id: {})!", scenarioHordeId);
continue;
}
@@ -106,7 +106,7 @@ void ScenarioMgr::LoadDBData()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " instance scenario entries in %u ms", _scenarioDBData.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} instance scenario entries in {} ms", _scenarioDBData.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ScenarioMgr::LoadDB2Data()
@@ -195,7 +195,7 @@ void ScenarioMgr::LoadScenarioPOI()
int32 navigationPlayerConditionID = fields[9].GetInt32();
if (!sCriteriaMgr->GetCriteriaTree(criteriaTreeID))
- TC_LOG_ERROR("sql.sql", "`scenario_poi` CriteriaTreeID (%u) Idx1 (%u) does not correspond to a valid criteria tree", criteriaTreeID, idx1);
+ TC_LOG_ERROR("sql.sql", "`scenario_poi` CriteriaTreeID ({}) Idx1 ({}) does not correspond to a valid criteria tree", criteriaTreeID, idx1);
if (std::map<int32, std::vector<ScenarioPOIPoint>>* blobs = Trinity::Containers::MapGetValuePtr(allPoints, criteriaTreeID))
{
@@ -207,11 +207,11 @@ void ScenarioMgr::LoadScenarioPOI()
}
}
- TC_LOG_ERROR("server.loading", "Table scenario_poi references unknown scenario poi points for criteria tree id %i POI id %i", criteriaTreeID, blobIndex);
+ TC_LOG_ERROR("server.loading", "Table scenario_poi references unknown scenario poi points for criteria tree id {} POI id {}", criteriaTreeID, blobIndex);
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u scenario POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} scenario POI definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
ScenarioPOIVector const* ScenarioMgr::GetScenarioPOIs(int32 criteriaTreeID) const