diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-01-12 23:11:51 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-10-04 00:19:38 +0200 |
commit | 1e99011edf5e74ef51a7b6f84ca0529e5dbf2492 (patch) | |
tree | 727676de0ad7ca6ccc4d9e8c42ea27e4f3391cf0 /src/server/game/Scenarios/ScenarioMgr.h | |
parent | 461a9c024cb6524c7ac87036674ca96107b67c5e (diff) |
Core/Scenarios: Attempt to restore scenario state from completed encounter info
Diffstat (limited to 'src/server/game/Scenarios/ScenarioMgr.h')
-rw-r--r-- | src/server/game/Scenarios/ScenarioMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scenarios/ScenarioMgr.h b/src/server/game/Scenarios/ScenarioMgr.h index 4445879d42c..46359461f07 100644 --- a/src/server/game/Scenarios/ScenarioMgr.h +++ b/src/server/game/Scenarios/ScenarioMgr.h @@ -25,8 +25,8 @@ #include <unordered_map> #include <vector> +class InstanceMap; class InstanceScenario; -class Map; struct ScenarioEntry; struct ScenarioStepEntry; @@ -105,7 +105,7 @@ private: public: static ScenarioMgr* Instance(); - InstanceScenario* CreateInstanceScenario(Map const* map, TeamId team) const; + InstanceScenario* CreateInstanceScenario(InstanceMap const* map, TeamId team) const; void LoadDBData(); void LoadDB2Data(); |