diff options
author | Trista <aconstantgoal@abv.bg> | 2013-03-08 04:45:15 +0200 |
---|---|---|
committer | Trista <aconstantgoal@abv.bg> | 2013-03-08 04:55:44 +0200 |
commit | 17061cb9e52d409f70dbe063b73cae9cd02c7db3 (patch) | |
tree | 46f736cbc875bf8025bb5b2de8949ae2a94e25ae /src/server/game/Scripting/MapScripts.cpp | |
parent | 3a9c26225ef9737cac3095ab8aa24e271b9800f0 (diff) |
Scripts/Icecrown: Add script* support for Borrowed Technology/Volatility quests
* There are heavy core problems that make it not fully functional for now.
1) Enter vehicle of 31578 is being overriding the vehicle aura of the accessory so it kicks it out. (both get applied to 1, but instead decoy should be to 0).
2) Even if mentioned above get fixed the accessory is supposed to implicitly hit another passenger with explosion
and no seat flags for it even unknown.
3) Armored Decoy doesn't keep emote from freeze mechanic when enter vehicle connected with a not supported flag.
4) Vehicle speed seems too fast (there is some general vehicle not correct speed problem with spline being involved).
Connected with: #5757
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions