diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-06-28 21:43:06 +0200 |
---|---|---|
committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-06-28 21:43:06 +0200 |
commit | 6a59d7ddc198627cda4e0c41c883b74b30d73378 (patch) | |
tree | 12972d3d83b7ca391d7e822c2e78aa17759e9c32 /src/server/game/Scripting/MapScripts.cpp | |
parent | f19f0a19f284aae6d170b04aa6b4aea2aaa06609 (diff) |
Core/Entities: Vehicles should be able to be the source of map scripts
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rwxr-xr-x | src/server/game/Scripting/MapScripts.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 09fa4daa5e9..6ee95125fce 100755 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -343,14 +343,12 @@ void Map::ScriptsProcess() switch (GUID_HIPART(step.targetGUID)) { case HIGHGUID_UNIT: + case HIGHGUID_VEHICLE: target = HashMapHolder<Creature>::Find(step.targetGUID); break; case HIGHGUID_PET: target = HashMapHolder<Pet>::Find(step.targetGUID); break; - //case HIGHGUID_VEHICLE: - // target = HashMapHolder<Vehicle>::Find(step.targetGUID); - // break; case HIGHGUID_PLAYER: // empty GUID case also target = HashMapHolder<Player>::Find(step.targetGUID); break; |