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authorShauren <shauren.trinity@gmail.com>2011-08-28 18:31:37 +0200
committerShauren <shauren.trinity@gmail.com>2011-08-28 18:31:37 +0200
commit8c707a13de6245ab505633bf50b4d078242de21a (patch)
tree494844d7b89da2f4ffdc035d237e23299b408f87 /src/server/game/Scripting/MapScripts.cpp
parent8cf3e5536a22ee1ac6ab524ac678cb2c94a99565 (diff)
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions