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author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-11-16 23:12:31 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-11-16 23:12:31 +0100 |
commit | 8ea8dd4f3d0f73599aad6441925b8ab555939877 (patch) | |
tree | 267f1dc4d41e4817438bcb8c528f438f6ec987b9 /src/server/game/Scripting/MapScripts.cpp | |
parent | 70b558dd391d4b43b68bbc85a3149ad26b08403f (diff) |
Core/Units: Replace wrong usage of UNIT_FLAG_PVP_ATTACKABLE with UNIT_FLAG_PLAYER_CONTROLLED in Unit::IsValidAttackTarget, Unit::IsValidAssistTarget and Unit::GetReactionTo. Using 4.1 flags in 3.3.5 doesn't always work out like it should... Also remove now unneeded change from 70b558d
Fixes SPELL_AURA_FORCE_REACTION amongst other things
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions