aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/MapScripts.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2011-05-25 18:50:44 +0200
committerShauren <shauren.trinity@gmail.com>2011-05-25 18:50:44 +0200
commitc8f71c00a157970f0a76d4917d571690821114da (patch)
tree2e53b072f3f133e702f7b9c272585dd89e74ec55 /src/server/game/Scripting/MapScripts.cpp
parent5f5af1e95d4188eef88c12544b8d1b5dfbf2d86a (diff)
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions