diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-10-16 18:37:29 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2013-10-16 18:37:29 +0200 |
commit | ce55647c415b710c6b440d96c2f26ebbc06c1d6e (patch) | |
tree | 515af245894c37aa76c590b6e602eb4e398d68be /src/server/game/Scripting/MapScripts.cpp | |
parent | 53cc37bceca9ce7de1b9839251ccc809ebf768b6 (diff) |
Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index c37cdf80730..ff133272724 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -315,6 +315,7 @@ void Map::ScriptsProcess() case HIGHGUID_PLAYER: source = HashMapHolder<Player>::Find(step.sourceGUID); break; + case HIGHGUID_TRANSPORT: case HIGHGUID_GAMEOBJECT: source = HashMapHolder<GameObject>::Find(step.sourceGUID); break; @@ -322,15 +323,11 @@ void Map::ScriptsProcess() source = HashMapHolder<Corpse>::Find(step.sourceGUID); break; case HIGHGUID_MO_TRANSPORT: - for (MapManager::TransportSet::iterator itr2 = sMapMgr->m_Transports.begin(); itr2 != sMapMgr->m_Transports.end(); ++itr2) - { - if ((*itr2)->GetGUID() == step.sourceGUID) - { - source = *itr2; - break; - } - } + { + GameObject* go = HashMapHolder<GameObject>::Find(step.sourceGUID); + source = go ? go->ToTransport() : NULL; break; + } default: TC_LOG_ERROR(LOG_FILTER_TSCR, "%s source with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).", step.script->GetDebugInfo().c_str(), step.sourceGUID, GUID_HIPART(step.sourceGUID)); @@ -353,12 +350,19 @@ void Map::ScriptsProcess() case HIGHGUID_PLAYER: // empty GUID case also target = HashMapHolder<Player>::Find(step.targetGUID); break; + case HIGHGUID_TRANSPORT: case HIGHGUID_GAMEOBJECT: target = HashMapHolder<GameObject>::Find(step.targetGUID); break; case HIGHGUID_CORPSE: target = HashMapHolder<Corpse>::Find(step.targetGUID); break; + case HIGHGUID_MO_TRANSPORT: + { + GameObject* go = HashMapHolder<GameObject>::Find(step.targetGUID); + target = go ? go->ToTransport() : NULL; + break; + } default: TC_LOG_ERROR(LOG_FILTER_TSCR, "%s target with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).", step.script->GetDebugInfo().c_str(), step.targetGUID, GUID_HIPART(step.targetGUID)); |