aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/MapScripts.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2016-03-08 08:25:58 +0100
committerShauren <shauren.trinity@gmail.com>2016-03-08 08:25:58 +0100
commitd47f23ef7c5b46fa4186b61902aabfd8b824f857 (patch)
tree102dafbe607c3414a03973e95ec579ad66f97347 /src/server/game/Scripting/MapScripts.cpp
parent95d3156f950c49998b63bd42db55121db3123315 (diff)
parenta557325284610111ecc5b775ee9f552eb10014c4 (diff)
Merge pull request #16404 from Lopfest/6.x
Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT can now be used in waypoint_scripts
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r--src/server/game/Scripting/MapScripts.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index 47bfb804efe..8caabbbe1ec 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -889,6 +889,12 @@ void Map::ScriptsProcess()
player->SendMovieStart(step.script->PlayMovie.MovieID);
break;
+ case SCRIPT_COMMAND_PLAY_ANIMKIT:
+ // Source must be Creature.
+ if (Creature* cSource = _GetScriptCreature(source, true, step.script))
+ cSource->PlayOneShotAnimKitId(step.script->PlayAnimKit.AnimKitID);
+ break;
+
default:
TC_LOG_ERROR("scripts", "Unknown script command %s.", step.script->GetDebugInfo().c_str());
break;