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author | Aokromes <Aokromes@users.noreply.github.com> | 2016-01-22 12:31:03 +0100 |
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committer | Aokromes <Aokromes@users.noreply.github.com> | 2016-01-22 12:31:03 +0100 |
commit | fa73a782c70d0172e6bf7432c1309369446a87b8 (patch) | |
tree | dfb464939df2f11f00dd3bb28455101ff18568cd /src/server/game/Scripting/MapScripts.cpp | |
parent | f4ebab2a73f279a848a2c74069305ce8a4501fe6 (diff) |
DB/Misc: Sync 6.x gameobject spawns with 3.3.5a
Yes. i known phaseIds are incorrect, if you don't have better to blame, fix it yourself. They will be fixed when i finish this.
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions