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author | linencloth <none@none> | 2010-10-24 02:55:50 +0200 |
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committer | linencloth <none@none> | 2010-10-24 02:55:50 +0200 |
commit | 07fa1bcbdfe65def200c640a6f3e52b755c3b603 (patch) | |
tree | f2bd8f5b7caadae27b97c97375da1a78c30b4194 /src/server/game/Scripting/ScriptLoader.cpp | |
parent | 153352aac073b1bd4c1b6fb6515b3de6fa4ae1f4 (diff) |
Core/Creature: Implement FarTeleportTo (teleport to an other map)
Core/Transport: Cleanup and optimize transport and passenger handling
- Only transports will be active objects
- Reduced cpu and memory usage
- Using FarTeleportTo for creature passengers at transport teleportation
- Creatures won't be recreated on teleport
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions