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authorhorn <pankrac.ja@seznam.cz>2013-03-03 22:19:57 +0100
committerhorn <pankrac.ja@seznam.cz>2013-05-14 17:52:37 +0200
commit0a0698b1d41cca4ae19f84b1c62c97d2964e13a5 (patch)
treee2744de7b80577a49a9810150211524809d204b0 /src/server/game/Scripting/ScriptLoader.cpp
parent8e1601e202708ccd483456f5bfa06957470e2d3c (diff)
Scripts/Ulduar: Yogg-Saron
Known issues: - encounter doesn't start immediately after you enter the room, you need to go closer - players standing outside of the room are not turned Insane after 15 seconds - encounter resets if the last living player is gripped by Constrictor Tentacle or encased in Hodir's Flash Freeze - Hodir won't freeze multiple players when they die at the same moment - Flash Freeze missile (64176) won't hit anybody, probably cast too soon (cosmetic issue) - there are some unused spells, don't know when or why they should be cast - some spell animations hit multiple players, but they shouldn't do that
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index edabc7b4284..5f5024729ca 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -445,6 +445,7 @@ void AddSC_ulduar_teleporter();
void AddSC_boss_mimiron();
void AddSC_boss_hodir();
void AddSC_boss_freya();
+void AddSC_boss_yogg_saron();
void AddSC_boss_algalon_the_observer();
void AddSC_instance_ulduar();
void AddSC_boss_keleseth(); //Utgarde Keep
@@ -1184,6 +1185,7 @@ void AddNorthrendScripts()
AddSC_boss_mimiron();
AddSC_boss_hodir();
AddSC_boss_freya();
+ AddSC_boss_yogg_saron();
AddSC_boss_algalon_the_observer();
AddSC_instance_ulduar();
AddSC_boss_keleseth(); //Utgarde Keep