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authorMachiavelli <machiavelli.trinity@gmail.com>2011-01-16 00:08:52 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-01-16 00:08:52 +0100
commit52cd2cbd7eb62648ae13f600c125116e8cdfc89d (patch)
treedecb09f8360ccfcb17c5d436a33b0dd7af4d274e /src/server/game/Scripting/ScriptLoader.cpp
parent58564cc496d675372d4a9062b463bdbc338f50cc (diff)
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help. Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook. Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown Core/Master: Remove redundant calls to ACE::init and ACE::fini These changes were made to fix crash/freeze issues on shutdown.
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