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author | Pesthuf <Paladion@web.de> | 2012-07-28 17:07:05 +0200 |
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committer | Pesthuf <Paladion@web.de> | 2012-07-28 17:09:38 +0200 |
commit | 5acae3253053ea91bb0327adf6eddd864669f80d (patch) | |
tree | 5fcea3d79172f48e58c89ebaf84e1f9f16f7f316 /src/server/game/Scripting/ScriptLoader.cpp | |
parent | 2f6583094d6df569176c676bd631cb5e6231e966 (diff) |
Core/Movement:
When an NPC is knocked back, the splineflag OrientationFixed should be used, so the NPC keeps his facing and doesn't play the jump start animation. Also corrects the NPCs serverside orientation.
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions