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authorPesthuf <Paladion@web.de>2012-07-28 17:07:05 +0200
committerPesthuf <Paladion@web.de>2012-07-28 17:09:38 +0200
commit5acae3253053ea91bb0327adf6eddd864669f80d (patch)
tree5fcea3d79172f48e58c89ebaf84e1f9f16f7f316 /src/server/game/Scripting/ScriptLoader.cpp
parent2f6583094d6df569176c676bd631cb5e6231e966 (diff)
Core/Movement:
When an NPC is knocked back, the splineflag OrientationFixed should be used, so the NPC keeps his facing and doesn't play the jump start animation. Also corrects the NPCs serverside orientation.
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
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