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| author | XTZGZoReX <none@none> | 2010-08-09 19:53:21 +0200 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-08-09 19:53:21 +0200 |
| commit | 70fc93da7b022f441b92d83fa2f4df48c2be2ae4 (patch) | |
| tree | a01725c85fb5866442b4150679a79d01bff8bd43 /src/server/game/Scripting/ScriptLoader.cpp | |
| parent | a094d3e281ad03a4258027d5b3d02037f81be1cd (diff) | |
* Get rid of virtual function calls completely, seeing as they weren't necessary. Thanks to Ge0rG and Derex for enlightening me about this.....
* Also add map ID for EoE instance script (thanks Silinoron).
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions
