diff options
author | linencloth <none@none> | 2010-11-13 23:51:23 +0100 |
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committer | linencloth <none@none> | 2010-11-13 23:51:23 +0100 |
commit | 7811c89a93ea1608043c404b2173bf80155050a0 (patch) | |
tree | abc00fce3371426e495a76c332fe5bd3c29ad7ae /src/server/game/Scripting/ScriptLoader.cpp | |
parent | 7beb14b177d61a20d581856b68893466fda5b71b (diff) |
Core/MovementGenerators: Don't remove evade state when clearing unit states.
Core/Spells: Don't start combat when the target is evading.
Closes issue 1861
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions