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authorlinencloth <none@none>2010-11-13 23:51:23 +0100
committerlinencloth <none@none>2010-11-13 23:51:23 +0100
commit7811c89a93ea1608043c404b2173bf80155050a0 (patch)
treeabc00fce3371426e495a76c332fe5bd3c29ad7ae /src/server/game/Scripting/ScriptLoader.cpp
parent7beb14b177d61a20d581856b68893466fda5b71b (diff)
Core/MovementGenerators: Don't remove evade state when clearing unit states.
Core/Spells: Don't start combat when the target is evading. Closes issue 1861 --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions