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authorclick <none@none>2010-10-22 03:59:08 +0200
committerclick <none@none>2010-10-22 03:59:08 +0200
commita1319a20200d44a6893287e7a0b4bf05b0f9a0ef (patch)
treec6bddef56a74200d3caee36ce58a16ee72283e2d /src/server/game/Scripting/ScriptLoader.cpp
parentcaf8bbbe0a8e35c4e43dfe21286e4c8c8f992994 (diff)
Core/Unit: Revert r457923c3f3 - combattimer handling from that revision is wrong, as it dictates wether not a creature will actually enter combat or not - with
the earlier change this ment that any creature entering combat would not properly continue if target moved. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
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