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authorclick <none@none>2010-11-12 20:47:03 +0100
committerclick <none@none>2010-11-12 20:47:03 +0100
commite22426c7c0c0aa4088d079a821fc13233ba78887 (patch)
tree2518027911ed61e51280596570639dbd07209a24 /src/server/game/Scripting/ScriptLoader.cpp
parent43d8a64232641979eb823654f97aac52ccc3e63f (diff)
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index f3f062ac713..d904e171290 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -44,7 +44,6 @@ void AddSC_example_spell_scripts();
void AddSC_SmartSCripts();
-/*
//Commands
void AddSC_account_commandscript();
void AddSC_achievement_commandscript();
@@ -54,7 +53,6 @@ void AddSC_go_commandscript();
void AddSC_learn_commandscript();
void AddSC_modify_commandscript();
void AddSC_debug_commandscript();
-*/
#ifdef SCRIPTS
//world
@@ -581,9 +579,7 @@ void AddScripts()
AddExampleScripts();
AddSpellScripts();
AddSC_SmartSCripts();
-/*
AddCommandScripts();
-*/
#ifdef SCRIPTS
AddWorldScripts();
AddEasternKingdomsScripts();
@@ -623,7 +619,6 @@ void AddSpellScripts()
AddSC_example_spell_scripts();
}
-/*
void AddCommandScripts()
{
AddSC_account_commandscript();
@@ -635,7 +630,6 @@ void AddCommandScripts()
AddSC_modify_commandscript();
AddSC_debug_commandscript();
}
-*/
void AddWorldScripts()
{