diff options
author | click <none@none> | 2010-11-12 20:47:03 +0100 |
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committer | click <none@none> | 2010-11-12 20:47:03 +0100 |
commit | e22426c7c0c0aa4088d079a821fc13233ba78887 (patch) | |
tree | 2518027911ed61e51280596570639dbd07209a24 /src/server/game/Scripting/ScriptLoader.h | |
parent | 43d8a64232641979eb823654f97aac52ccc3e63f (diff) |
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.h')
-rw-r--r-- | src/server/game/Scripting/ScriptLoader.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.h b/src/server/game/Scripting/ScriptLoader.h index 8d7e7c244c3..409b3db4b7f 100644 --- a/src/server/game/Scripting/ScriptLoader.h +++ b/src/server/game/Scripting/ScriptLoader.h @@ -8,9 +8,7 @@ void AddScripts(); void AddExampleScripts(); void AddSpellScripts(); -/* void AddCommandScripts(); -*/ void AddWorldScripts(); void AddEasternKingdomsScripts(); void AddKalimdorScripts(); |