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author | ariel- <ariel-@users.noreply.github.com> | 2016-10-04 01:09:27 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-04 01:26:34 -0300 |
commit | 0c24e4ee0e1f0bbb37f740aa6f0d45c384ee955d (patch) | |
tree | 659b3fe178d8473edbdb85445308113b649603d8 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | c25f7c48b5ba3982fc83b8c88a8cff619f72b162 (diff) |
Core/Unit: rewrite of the attack table system
- Removed a bunch of duplicated code
- Fix off-by-one errors in Unit::RollMeleeOutcomeAgainst and Unit::MeleeSpellHitResult (TC's combat table was actually of 100.01%)
- Implemented boss-level hit table (6.5% dodge/14% parry), bosses only had 5.6% of each until now
- Updated formula for chance and damage of Glancing hits
Sources:
- http://wow.gamepedia.com/index.php?title=Attack_table&oldid=2071465
- http://web.archive.org/web/20100903145646/http://www.mmo-champion.com/threads/650071-Expertise-Hit-for-Paladins-%28updated-for-3.3%29?daysprune=60
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
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