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authorariel- <ariel-@users.noreply.github.com>2016-09-03 17:30:51 -0300
committerariel- <ariel-@users.noreply.github.com>2016-09-03 17:31:29 -0300
commit14445d2202de1b58dcb04c5457be682b8e7075ca (patch)
tree36ea2a96f62bc01450769890812d64a12ceb9e80 /src/server/game/Scripting/ScriptMgr.cpp
parent7026c7ed7a39ae258eb0ba01f6946c8bc1594ce0 (diff)
Core/Misc: calculate rotation fields from orientation in some places it's impossible to get:
- SmartScripts: SMART_ACTION_SUMMON_GO - Spell Effects: * SPELL_EFFECT_DUEL * SPELL_EFFECT_SUMMON_OBJECT_WILD * SPELL_EFFECT_SUMMON_OBJECT_SLOT1 * SPELL_EFFECT_SUMMON_OBJECT_SLOT2 * SPELL_EFFECT_SUMMON_OBJECT_SLOT3 * SPELL_EFFECT_SUMMON_OBJECT_SLOT4 - Command Scripts: .gobject add Closes #17891
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