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authorTreeston <treeston.mmoc@gmail.com>2017-05-28 22:18:22 +0200
committerariel- <ariel-@users.noreply.github.com>2017-05-28 17:18:22 -0300
commit1945874f965a2aef951bc3dfae1144bd42365dcb (patch)
tree82775914e6318cb4872c121a6d840719a01e9393 /src/server/game/Scripting/ScriptMgr.cpp
parent607686a91267587a05ab6fadc0fce7bc4c93a27b (diff)
Fix evade issues when a spell hits the target just before evading. (#19815)
- Creatures should no longer get stuck in evade mode following a target if a spell hits the creature just as it's entering evade mode. - Fixes and closes #4943. Finally.
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