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author | Treeston <treeston.mmoc@gmail.com> | 2017-05-28 22:18:22 +0200 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2017-05-28 17:18:22 -0300 |
commit | 1945874f965a2aef951bc3dfae1144bd42365dcb (patch) | |
tree | 82775914e6318cb4872c121a6d840719a01e9393 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 607686a91267587a05ab6fadc0fce7bc4c93a27b (diff) |
Fix evade issues when a spell hits the target just before evading. (#19815)
- Creatures should no longer get stuck in evade mode following a target if a spell hits the creature just as it's entering evade mode.
- Fixes and closes #4943. Finally.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions