diff options
author | leak <leak@bitmx.net> | 2014-08-11 17:28:10 +0200 |
---|---|---|
committer | leak <leak@bitmx.net> | 2014-08-11 17:40:43 +0200 |
commit | 1a27ce1267bb3dd93dd9ad67a69f550aed998790 (patch) | |
tree | 24b8a0b73c0cd7b43492e7b904e1ee0a1d0cb552 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | d89a40df859f858a62ddf522848225034e73976d (diff) |
Core/NetworkIO: Restore networking related scripting hooks
Closes #12607
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 0d1983ab463..fa83c4b112d 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -32,6 +32,7 @@ #include "CreatureAIImpl.h" #include "Player.h" #include "WorldPacket.h" +#include "WorldSession.h" namespace { @@ -407,44 +408,42 @@ void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> socket) FOREACH_SCRIPT(ServerScript)->OnSocketOpen(socket); } -void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket, bool wasNew) +void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket) { ASSERT(socket); - FOREACH_SCRIPT(ServerScript)->OnSocketClose(socket, wasNew); + FOREACH_SCRIPT(ServerScript)->OnSocketClose(socket); } -void ScriptMgr::OnPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet) +void ScriptMgr::OnPacketReceive(WorldSession* session, WorldPacket const& packet) { - ASSERT(socket); - if (SCR_REG_LST(ServerScript).empty()) return; WorldPacket copy(packet); - FOREACH_SCRIPT(ServerScript)->OnPacketReceive(socket, copy); + FOREACH_SCRIPT(ServerScript)->OnPacketReceive(session, copy); } -void ScriptMgr::OnPacketSend(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet) +void ScriptMgr::OnPacketSend(WorldSession* session, WorldPacket const& packet) { - ASSERT(socket); + ASSERT(session); if (SCR_REG_LST(ServerScript).empty()) return; WorldPacket copy(packet); - FOREACH_SCRIPT(ServerScript)->OnPacketSend(socket, copy); + FOREACH_SCRIPT(ServerScript)->OnPacketSend(session, copy); } -void ScriptMgr::OnUnknownPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet) +void ScriptMgr::OnUnknownPacketReceive(WorldSession* session, WorldPacket const& packet) { - ASSERT(socket); + ASSERT(session); if (SCR_REG_LST(ServerScript).empty()) return; WorldPacket copy(packet); - FOREACH_SCRIPT(ServerScript)->OnUnknownPacketReceive(socket, copy); + FOREACH_SCRIPT(ServerScript)->OnUnknownPacketReceive(session, copy); } void ScriptMgr::OnOpenStateChange(bool open) |