aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2018-01-29 23:14:46 +0100
committerGitHub <noreply@github.com>2018-01-29 23:14:46 +0100
commit1acfefb973895b0e3df3c8d9b43b920d2a1b5392 (patch)
treebff00abb119f1fe90b59581b7753cf314e7f70fa /src/server/game/Scripting/ScriptMgr.cpp
parente45d54d80e3faf253d9f54d14866aacc8d019169 (diff)
Core/Creature: Adjust SelectVictim behavior: (PR #21324)
- No more automatic combat -> threat promotion. This matches anecdotal retail behavior - spells already in transit will not cause mob to chase you if its primary target vanishes before the spell hits. - Prevent mobbing by stopping creatures from auto-acquiring a nearby target just because the primary target vanished.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions