aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2010-07-24 22:41:42 +0200
committerQAston <none@none>2010-07-24 22:41:42 +0200
commit2352fc7cdfff0e677f6516c0ab2b91d3efc9ab70 (patch)
tree470b0d66f513cb62b6be88863003408864d117ae /src/server/game/Scripting/ScriptMgr.cpp
parent687cd83bddfbc5416ba11bff53c8a636747a5802 (diff)
*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
*Add hook for handling spell effects in new scripting system. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 70b1ff6be64..5f6cce4917d 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -544,3 +544,25 @@ InstanceData* ScriptMgr::CreateInstanceData(Map *map)
return tmpscript->GetInstanceData(map);
}
+void ScriptMgr::CreateSpellScripts(uint32 spell_id, std::list<SpellScript *> & script_vector)
+{
+ SpellScriptsBounds bounds = objmgr.GetSpellScriptsBounds(spell_id);
+ for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ {
+ Script *tmpscript = m_scripts[itr->second];
+ if (!tmpscript || !tmpscript->GetSpellScript) continue;
+ script_vector.push_back(tmpscript->GetSpellScript());
+ }
+}
+
+void ScriptMgr::CreateSpellScripts(uint32 spell_id, std::vector<std::pair<SpellScript *, SpellScriptsMap::iterator> > & script_vector)
+{
+ SpellScriptsBounds bounds = objmgr.GetSpellScriptsBounds(spell_id);
+ script_vector.reserve(std::distance(bounds.first, bounds.second));
+ for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ {
+ Script *tmpscript = m_scripts[itr->second];
+ if (!tmpscript || !tmpscript->GetSpellScript) continue;
+ script_vector.push_back(std::make_pair(tmpscript->GetSpellScript(), itr));
+ }
+}