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authorTreeston <treeston.mmoc@gmail.com>2018-01-29 03:07:43 +0100
committerTreeston <treeston.mmoc@gmail.com>2018-01-29 03:07:43 +0100
commit24024062280e6963f713348baba2b8c69437891a (patch)
tree81b3e76569ec0c55223089e0c510329d9b2e915a /src/server/game/Scripting/ScriptMgr.cpp
parentc69584a9673ac2edb95b930c024fbd15374cb185 (diff)
Combat/Threat: Now set engaged state for all units on offline reference registration (vanished/invis'd units). For non-PASSIVE units, this will immediately cause an evade.
This fixes an exploit where creating the reference as offline (by vanishing while a spell was mid-flight) you could damage a creature further without it ever engaging you.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
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