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author | jackpoz <giacomopoz@gmail.com> | 2014-02-24 21:01:50 +0100 |
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committer | jackpoz <giacomopoz@gmail.com> | 2014-02-24 21:01:50 +0100 |
commit | 272009ebeed80bc7749c004348fb1057761cf268 (patch) | |
tree | adc8428150e2a2276bbe8c07a75934921086e197 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | a5d860c4fa92b61f65a8dad56706f8a07d88faad (diff) |
Core/MMAPs: Add support for raycast
Add an optional parameter "straightLine" to PathGenerator::CalculatePath() which will use raycast instead of path finding and will return only complete path from start to end position.
Implement this new type of path in SPELL_EFFECT_CHARGE , fixing strange behaviors when using Charge with mmaps enabled.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions