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authorariel- <ariel-@users.noreply.github.com>2018-02-22 02:37:00 -0300
committerariel- <ariel-@users.noreply.github.com>2018-02-22 02:37:00 -0300
commit3753ec56476d597b180968eb673cb20776785f31 (patch)
tree0c8e3a6811cda3f023b8b508604c6a43a1bac6c9 /src/server/game/Scripting/ScriptMgr.cpp
parent7cff1b540c96d9e2cf82b244cc0d1618bf5b090f (diff)
Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction dispel effect
- Spell with SPELL_ATTR4_FIXED_DAMAGE won't do it by itself to avoid applying resilience twice, but because those are triggered from a periodic aura, those apply resilience on tick, not saved to amount. - This is one of the cases where you have to call Unit::SpellDamageBonusTaken directly Closes #21393
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