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authorNay <dnpd.dd@gmail.com>2013-03-08 16:25:05 -0800
committerNay <dnpd.dd@gmail.com>2013-03-08 16:25:05 -0800
commit41c7f35a31b81cc58f8eda0a2e7b423c34413b52 (patch)
treede8bc0a77b2091b9823319e08b85566f9142b59c /src/server/game/Scripting/ScriptMgr.cpp
parentc7463c5f6cd3d882a960eff2cbd414f33ddf0b32 (diff)
parent49fd11ab5aebcbce86ca2ee48711287cf020d798 (diff)
Merge pull request #9385 from thomas007788/Doxygen
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 32fe5d2ef33..21eb6f74221 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -766,7 +766,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature)
ASSERT(player);
ASSERT(creature);
- // TODO: 100 is a funny magic number to have hanging around here...
+ /// @todo 100 is a funny magic number to have hanging around here...
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100);
player->PlayerTalkClass->ClearMenus();
return tmpscript->GetDialogStatus(player, creature);
@@ -852,7 +852,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go)
ASSERT(player);
ASSERT(go);
- // TODO: 100 is a funny magic number to have hanging around here...
+ /// @todo 100 is a funny magic number to have hanging around here...
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100);
player->PlayerTalkClass->ClearMenus();
return tmpscript->GetDialogStatus(player, go);
@@ -918,7 +918,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger)
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
- // TODO: Implement script-side battlegrounds.
+ /// @todo Implement script-side battlegrounds.
ASSERT(false);
return NULL;
}