diff options
author | azazel <none@none> | 2010-11-17 18:14:35 +0600 |
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committer | azazel <none@none> | 2010-11-17 18:14:35 +0600 |
commit | 4fb572015ac9f250e00d9894361226c31b7ec5cf (patch) | |
tree | 99102d01b260e3b0af813dee12874936ef29601a /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 169c2ef87ac09f26dafb665f3fd6abd74b7fda47 (diff) |
Core/Scripts: pass message parameter by reference in OnChat methods to make it possible to be modified inside the script.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 7009202bd7d..bda7cc2fe18 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1137,27 +1137,27 @@ void ScriptMgr::OnPlayerDuelEnd(Player *winner, Player *loser, DuelCompleteType FOREACH_SCRIPT(PlayerScript)->OnDuelEnd(winner, loser, type); } -void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg) { FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg); } -void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Player* receiver) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Player* receiver) { FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, receiver); } -void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Group* group) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group) { FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, group); } -void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Guild* guild) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild) { FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, guild); } -void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Channel* channel) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel) { FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, channel); } |