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author | Shauren <shauren.trinity@gmail.com> | 2017-03-18 20:14:26 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-03-18 20:14:26 +0100 |
commit | 51207376b7efd06f5a6238ab22663dc9b3cced39 (patch) | |
tree | bb2350be0cb6275f4e0954d47c8cb95f1606a447 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 850390c963ba6bf5c94f2a95aa28b33472f4ef1a (diff) |
Core/Spells: Fixed Charge
* Implemented Glyph of Blazing Charge
* Implemented a way to compute spline position at any given point in time
* Removed incorrect ProgressCurveId handling, it needs to apply to entire spline duration not to each segment separately
Closes #19217
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
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