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authorleak <none@none>2010-12-22 00:12:03 +0100
committerleak <none@none>2010-12-22 00:12:03 +0100
commit6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch)
treec41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Scripting/ScriptMgr.cpp
parenta45a039e736fb81aff6c2a4812561de220da62ec (diff)
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100% R.I.P --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 055c7ae1f8b..aa075a8f836 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -22,7 +22,6 @@
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
-#include "ProgressBar.h"
#include "ScriptLoader.h"
#include "ScriptSystem.h"
#include "Transport.h"
@@ -183,8 +182,6 @@ void ScriptMgr::Initialize()
LoadDatabase();
sLog.outString("Loading C++ scripts");
- barGoLink bar(1);
- bar.step();
FillSpellSummary();
AddScripts();