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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-01-20 08:15:31 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-20 08:15:31 +0100 |
commit | 67d9d04d63cc74196059646b2e57f50a4a4fd2ca (patch) | |
tree | 9208933bfcb50b88d97614475fa498435a533ba1 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | a249044700f0c44e54b77ced39a8e1ae86d30cf5 (diff) |
Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon (#24083)
* Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon
Second try of handling paths on same poly in a better way than just building a shortcut
* Fix movement generators using paths with start/end positions far from mmap polygons
* Include flag PATHFIND_FARFROMPOLY even with a normal path if start or end were far away from mmap poly
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions