aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2020-09-06 21:00:38 +0200
committerShauren <shauren.trinity@gmail.com>2022-02-05 13:32:55 +0100
commit75e5c446386fed9a04b166946bd311a76d8489f8 (patch)
tree29d30ee81e5d678bf6bb1c532e88147ba90214ae /src/server/game/Scripting/ScriptMgr.cpp
parentfc094509e9df59e055840936ba3389504fba87df (diff)
Scripts/IcecrownCitadel: correct Rimefang's script name
(cherry picked from commit fc3feebee9e26ec5bc21a46f37b5affe416582c6)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index f392820faf2..709018a98ed 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1246,8 +1246,7 @@ void ScriptMgr::Initialize()
if (scriptName.empty())
continue;
- TC_LOG_ERROR("sql.sql", "ScriptName '%s' exists in database, "
- "but no core script found!", scriptName.c_str());
+ TC_LOG_ERROR("sql.sql", "Script '%s' is referenced by the database, but does not exist in the core!", scriptName.c_str());
}
TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms",