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author | Ovah <dreadkiller@gmx.de> | 2020-01-22 22:19:42 +0100 |
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committer | ccrs <ccrs@users.noreply.github.com> | 2020-01-22 22:19:42 +0100 |
commit | 78c1216bcf60b9e376d9afd9484ff478bda641b1 (patch) | |
tree | f6facbe954d386758b8a5ad838856b4e827a7a67 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | d0efd76c92084a896c87a7df5be5d879ac7f3eca (diff) |
Core/Movement: improved RandomMovementGenerator wait handling to get closer to retail behaivior (#24093)
* according to observations Blizzard is letting creatures do 2 up to 10 spline movements right after each other before waiting for a couple seconds
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions