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authorCraftedRO <24683355+CraftedRO@users.noreply.github.com>2025-05-08 19:52:04 +0300
committerGitHub <noreply@github.com>2025-05-08 18:52:04 +0200
commit7b0d1f09135999958e850dd67ed9c5b1eaf16536 (patch)
tree9d47e2d585b4a1c0dd8bc23cff47214ae1468f1c /src/server/game/Scripting/ScriptMgr.cpp
parentda2adb613816217f207e06ee24c9a61cc6322f63 (diff)
Core/Misc: Minor corrections to urls and grammar in logs and comments (#30917)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index d51b12bee81..4f22049223b 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -809,8 +809,8 @@ public:
}
else
{
- // The script uses a script name from database, but isn't assigned to anything.
- TC_LOG_ERROR("sql.sql", "Script '{}' exists in the core, but the database does not assign it to any creature.",
+ // The script exist in the core, but isn't assigned to anything in the database.
+ TC_LOG_ERROR("sql.sql", "Script '{}' exists in the core, but is not referenced by the database!",
script->GetName());
// Avoid calling "delete script;" because we are currently in the script constructor