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author | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 11:08:09 -0500 |
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committer | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 11:08:09 -0500 |
commit | 81c0a3a8479fef8ea52e1af19174bd777a5759e3 (patch) | |
tree | 048c3d98dd7f758ab022c3445b310cd256105997 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 96d7a1e9704d8bdf55e2197ce26adbefb0a84e61 (diff) |
REPO: code-style clean-up
* Fixed pPlayer->player
* Fixed pCreature->creature
~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions