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authorNaios <naios-dev@live.de>2016-03-24 18:19:56 +0100
committerNaios <naios-dev@live.de>2016-04-11 21:13:58 +0200
commit848b8a4136a4b395bfab74899520c74812d7f08e (patch)
tree57ef803918b2527894cdc423825258f1808525c5 /src/server/game/Scripting/ScriptMgr.cpp
parent4710b1c8fe89e6cdd98f1a4645edd93d05033fa7 (diff)
Core/Scripts: Split script subdirectories into independent modules
* Makes it possible to define the linkage for every module * Move the ScriptPCH into the root directory * Changes the SCRIPTS cmake variable to a string type: -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now (builds commands and spells statically) -> -DSCRIPTS=1 is -DSCRIPTS="static" now (builds all modules statically) -> -DSCRIPTS="dynamic" (builds all modules dynamically) -> Also the default value which is provided by the SCRIPTS variable is overwriteable through the SCRIPTS_COMMANDS, SCRIPTS_SPELLS... variable.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions