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author | click <none@none> | 2010-09-14 18:36:56 +0200 |
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committer | click <none@none> | 2010-09-14 18:36:56 +0200 |
commit | 88d0744f1b76bb982287831aceed082335602847 (patch) | |
tree | 52f190fd6861b6b0a759010117c6504d69f9710a /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 74ca173923c53982b25a1e443fbd060990fda36c (diff) |
Core/PetAI: Make pets respect being in passive mode (fixes a few "stuck in front of target"-issues with pets on certain occations)
- setting pet into passive mode before reaching its target (after an attack-command) will break attack (return "home" to follow/stay position)
- setting pet into passive mode and fully attacking target will make it return home properly
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions