diff options
author | QAston <qaston@gmail.com> | 2011-08-16 19:44:18 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-08-16 19:44:18 +0200 |
commit | a077a26aa56bd2ce3e2ca8c1c75ca3046afabc1d (patch) | |
tree | b58d1a34f2d6158d0ad98c2d371407b47d98328b /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 1fb1988d46055c63ac29d63ae7b051f328525ee9 (diff) |
Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b051f328525ee9 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index d0b56ee1ddf..e5168fbec9c 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -331,21 +331,21 @@ void ScriptMgr::FillSpellSummary() // Spell targets a single enemy. if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ENEMY || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DST_TARGET_ENEMY) + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_TARGET_ENEMY) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_ENEMY-1); // Spell targets AoE at enemy. - if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST || + if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_ENEMY-1); // Spell targets an enemy. if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ENEMY || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DST_TARGET_ENEMY || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_TARGET_ENEMY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_ENEMY-1); @@ -357,8 +357,8 @@ void ScriptMgr::FillSpellSummary() SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_FRIEND-1); // Spell targets AoE friends. - if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PARTY_CASTER || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY_PARTY || + if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER_AREA_PARTY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_LASTTARGET_AREA_PARTY || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_FRIEND-1); @@ -366,8 +366,8 @@ void ScriptMgr::FillSpellSummary() if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_PARTY || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PARTY_CASTER || - pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY_PARTY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER_AREA_PARTY || + pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_LASTTARGET_AREA_PARTY || pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_FRIEND-1); |