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author | ccrs <ccrs@users.noreply.github.com> | 2017-04-27 19:40:23 +0200 |
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committer | funjoker <funjoker109@gmail.com> | 2020-04-28 22:42:17 +0200 |
commit | a46286a803b41b375ed9352858c742626bb85720 (patch) | |
tree | a80fbd3f0561948d00ed01ef1054ce7eb7d21621 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | acdbc681cc64dea536af7a2195a324274868838e (diff) |
Core/Unit: revert 3ea46e57af
After discussion we realized, ariel and me, that Creature and Unit IsMovementPreventedByCasting() have not the same checks (order matters)
(cherry picked from commit 5a2f0ce29e29d934c200f617fec6dad619fab9a5)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions