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authorOvahlord <dreadkiller@gmx.de>2024-12-26 13:12:19 +0100
committerOvahlord <dreadkiller@gmx.de>2024-12-27 12:04:05 +0100
commitaefcd2fac7bb8b1a29a3d346f79bf02d1d5efc4a (patch)
tree02909ce5934bc819c11263c50f8b832bca9a8ff2 /src/server/game/Scripting/ScriptMgr.cpp
parent9aeaedeefe66c33bb72b5a1b16b17ba82c191633 (diff)
Core/Units: moved melee attack rage generation into Unit::AttackerStateUpdate and send the generated rage in combat log packet instead of power update packets
(cherry picked from commit b179a7246d0383a6e0517107844611fa676b71c8)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions