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authorKandera <KanderaDev@gmail.com>2012-03-02 09:42:17 -0500
committerKandera <KanderaDev@gmail.com>2012-03-02 09:42:17 -0500
commitc1270bd7580960c1e756cb84409b7ec251f88e63 (patch)
tree4d32569b23e6581d16edc3627f43e70f9df37ac2 /src/server/game/Scripting/ScriptMgr.cpp
parent394dbf0cdceea425a1ad63ecebc614e29728d365 (diff)
Core/Scripting: added OnPlayerUpdateZone for player scripts
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 47751338d66..473f7978a4f 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1295,6 +1295,11 @@ void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, ui
FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent);
}
+void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea)
+{
+ FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea);
+}
+
// Guild
void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank)
{