diff options
author | Ellie <ellie1337@gmail.com> | 2013-01-02 15:46:31 -0800 |
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committer | Ellie <ellie1337@gmail.com> | 2013-01-02 17:03:57 -0800 |
commit | c2e610cde79d6c97a77370f44cd7940319fad9bf (patch) | |
tree | 4e9a552f2f52520990508e51ae846c82f1093a2f /src/server/game/Scripting/ScriptMgr.cpp | |
parent | c6ed15f826d4fccc3db85bc5be6d7b82a6d5e08b (diff) |
Core/Scripting: Created a hook for when a player is about to be saved.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 6a5bccc743c..cae8ea9d2d5 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1241,6 +1241,11 @@ void ScriptMgr::OnPlayerDelete(uint64 guid) FOREACH_SCRIPT(PlayerScript)->OnDelete(guid); } +void ScriptMgr::OnPlayerSave(Player* player) +{ + FOREACH_SCRIPT(PlayerScript)->OnSave(player); +} + void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent) { FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent); |