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author | jackpoz <giacomopoz@gmail.com> | 2020-09-04 22:01:25 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-02-05 12:04:35 +0100 |
commit | d561a691220c2c0856f63ff6cbcd4d0af8c761d5 (patch) | |
tree | 715a20928ae10e5487da34435bbf1f4e52673641 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 4dff5bd09b73c0a02cf8a95f9e4f528e74a5ef50 (diff) |
Scripts/Obsidian Sanctum: Fix portals not being visible
Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned.
Fixes other occurrences where a similar issue exists.
(cherry picked from commit ca2159bf405fb96a8eba9f1e58bda7ee6c7eb247)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions