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authorSubv <s.v.h21@hotmail.com>2012-02-12 20:10:09 -0500
committerSubv <s.v.h21@hotmail.com>2012-02-12 20:10:09 -0500
commitd790adefe08c3dbde21f6c15eb29953d6757bd4a (patch)
tree242c80a5f8b56cddf0449c6108688dde7fece338 /src/server/game/Scripting/ScriptMgr.cpp
parent3e15eccd431e80c601529c307f6704d8ad165da3 (diff)
Codestyle: Renamed some variables to fit codestyle
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index b40319358b6..f993ed6843c 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -395,7 +395,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -416,7 +416,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -433,12 +433,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
}
}
-void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsMap::iterator> >& scriptVector)
+void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector)
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
scriptVector.reserve(std::distance(bounds.first, bounds.second));
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)