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authorGustavo <sirikfoll@hotmail.com>2017-08-17 12:03:56 -0300
committerShauren <shauren.trinity@gmail.com>2020-08-23 01:20:27 +0200
commite5963fda0ede44600da4624a242ac056cd08f9c4 (patch)
tree4240cc5adb814a2a83ab0d18c020a45681ee5ccd /src/server/game/Scripting/ScriptMgr.cpp
parentfa762826e9977c53e18e4de7821be2dfc25601f0 (diff)
Core/Scripts: More fixes in boss Lich King (#20147)
* Core/Scripts: More fixes in boss Lich King Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable. Correct height of Spirit Bomb and added the 3 seconds delay on his explosion. Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade. Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling. (cherry picked from commit 22a7956069c293a3f8eab8adcd84a9f4703f364a)
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