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author | Treeston <treeston.mmoc@gmail.com> | 2017-07-23 00:01:11 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-08-20 00:18:48 +0200 |
commit | e6be53d1417e733f0916ff305960cfac3e2ca551 (patch) | |
tree | 7b13a58057e93a7128d0aaf2e446317103489f24 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | b630e9a48598847cfa389ee921e37eb273bf79c2 (diff) |
Core/WorldObject: Properly initialize position data for all types when initially creating them. Fixes some issues with PvP objectives not having the correct area ID set on initialization. Closes #20028.
(cherry picked from commit 28b3469e89f89a8c87fad06bad27800939abf0f5)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions